Meet the
IC Fellows
Our Cohort 2022 Fellows come from wide-ranging fields of the university – from art history to macromolecular science.

ALP SEHIRLIOGLU PhD
Department of Materials Science & Engineering (CSE)

3-D Symmetry
An interactive 3-D symmetry game where users place balls onto a gridded spherical space to satisfy different symmetry conditions until all show check marks. All given balls need to be used. The level of difficulty is increased as different symmetry elements are added to the game. 2-D presentation is displayed laterally to link to the traditional method of teaching the concept.

LAURA BRUCKMAN PhD
Department of Materials Science & Engineering (CSE)

3-D DataViz
A tool that displays data visualizations in 3-D. From a web-based platform users can write code to push content directly to all connected lenses. Dr. Bruckman intends to use this application in her course, Data Visualization and Analytics, which is open to graduate and undergraduate students.

MAGGIE POPKIN PhD
Department of Art History & Art (CAS)

Sanctuary of the Great Gods at Samothrace
A built-to-scale holographic model of the Sanctuary of the Great Gods at Samothrace, Greece. Users may explore the entire reconstructed sanctuary on foot, including the Winged Victory. Dr. Popkin intends to use this app in several courses including Art History 1 and Representations of War in Ancient Rome. Special thanks to the Department of Art History and Emory Center for Digital Scholarship at Emory University, and the American Excavations Samothrace.

MICHAEL HORE PhD
Department of Macromolecular Science & Engineering (CSE)

HoloPolymer
A networked 3-D visualization of a polymer chain at the molecular level with encoded dynamic calculations that prescribe its movement and flexibility. Dr. Hore intends to use this app in his course Polymer Physics & Engineering to help students appreciate the various methods and challenges of measuring a polymer and the ways in which its structure dictates its flexibility and use cases.

MICHAEL MARTENS PhD
Department of Physics (CAS)

Physics Playground
A multi-part interactive mixed reality experimental space, where analog instruments display holographic depictions of classical mechanics (e.g., gravitational force, velocity, acceleration). Dr. Martens intends to use this application not only with his students in foundational physics courses, but also to create a mixed reality curriculum accessible to high school physics classrooms.

STEVEN A. HAUCK, II PhD
Department of Earth, Environmental, & Planetary Sciences (CAS)

Planetary Toolbox
An immersive 3-D visualization of the planets in our solar system. Planets may be displayed individually or in groups. The speed of planetary motion (i.e., orbit and rotation) as well as the entire scale can be adjusted. A second phase of this app allows users to explore an individual planet’s topographic details, beginning with the planet Mercury.

SUDHA CHAKRAPANI PhD
Department of Physiology & Biophysics
Cleveland Center for Membrane & Structural Biology
School of Medicine (SOM)

HoloMolecule
Connected users can explore, interrogate, and modify a 3-D molecular model — in this case a serotonin receptor as well as its cryo-electron microscopy map — in order to learn about drug binding placement. Any molecule can be loaded into the viewer, either individually or in combination. Dr. Chakrapani intends to use this app in her courses at the medical school as well as for research.
TIFFANY McNAMARA MBA
Sears think[box]
Department of Design & Innovation
Weatherhead School of Management (WSM)
