CWRUXR

create + experience
XR together

Studies show that students learn faster and retain information better when using XR. These trends extend into industry, where XR training programs elevate novice learners to experts, faster and more efficiently. Until recently, however, getting started in XR required significant investments in talent, software, and time.

Our newest framework, CWRUXR (pronounced "Cruiser"), allows users to bypass those hurdles and start reaping the benefits of XR right away. Creators with no or limited coding skills can develop and experience 3-D content. Additionally, CWRUXR allows for real-time iteration, shared group experiences together or remotely, and can partner with AI.

CWRUXR
The fastest on-ramp to XR 

CWRUXR tools include:

CWRUXR DECK

CWRUXR Deck

A 3-D content layout tool similar in feel to PowerPoint where users can design then deploy content from a desktop interface to present in XR

MODEL VIEWER

Multiple Hardware Endpoints

A desktop tool to upload 3-D content for immediate display in XR



PLUGINS

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Various software plugins, such as for Blender and Maya, to instantaneously display models in XR


SDKS + APIS

Anna coding

Interfaces for all levels of coders to use their preferred language (Python, .NET, R, and more) to create more robust XR experiences

CWRUXR compatible hardware:

Apple Vision Pro

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Microsoft HoloLens

HoloLens 2

Meta Quest

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DigiLens ARGO

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XReal Air 2, Magic Leap, iOS, Android, + more

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CAMERON MCINTYRE, PhD

DUKE UNIVERSITY

BIOMEDICAL ENGINEERING

Professor Cameron McIntyre and his lab piloted a custom HoloLens framework built by the IC to establish an atlas of the connections in the critically important area around the subthalamic nucleus, the site of many treatments for Parkinson’s Disease.